<?xml version="1.0"?><?xml-stylesheet title='XSL_formatting' type='text/xsl' href='dxs_rss.xsl'?><rss version="2.0"><channel><title>DX Studio News</title><link>http://www.dxstudio.com/</link><description>All the latest news on DX Studio, including new releases, competitions and special offers.</description><language>en-us</language><pubDate>Mon, 04 Jul 2011 00:00:00 GMT</pubDate><lastBuildDate>Mon, 04 Jul 2011 00:00:00 GMT</lastBuildDate><docs>http://www.dxstudio.com/rss/</docs><generator>DX Studio Team</generator><managingEditor>support@worldweaver.com</managingEditor><webMaster>support@worldweaver.com</webMaster><item><title>GameSplice 2011 Original Game Contest</title><link>http://www.dxstudio.com/news.aspx?newsid=62f5701e-fb21-4dd6-8af8-5d6d4f4a5dd9</link><description>&lt;p&gt;GameSplice Games have officially announced their first annual "Original Game Contest" with a theme for this year of "Action and Adventure".&lt;/p&gt;

&lt;p&gt;Prizes totalling over $1,000 are up for grabs and winning game entries will be showcased at GameSplice.com.&lt;/p&gt;

&lt;p&gt;The contest is open to anyone developing with DX Studio v3.2.72 (or higher) and runs from now until November 1st 2011.&lt;/p&gt;

&lt;p&gt;Full details of the contest can be found at the &lt;a href='http://www.GameSplice.com/home1/'&gt;GameSplice website&lt;/a&gt;.&lt;/p&gt;
</description><pubDate>Mon, 04 Jul 2011 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=62f5701e-fb21-4dd6-8af8-5d6d4f4a5dd9</guid></item><item><title>Worldweaver Carbon Home Page Arrived</title><link>http://www.dxstudio.com/news.aspx?newsid=346b2056-f7f4-47b6-9c37-c00fcf706e59</link><description>&lt;p&gt;The new landing page for Worldweaver Carbon (the successor to DX Studio) is up, and shows the new Carbon logo that will be applied to all the cross platform tools.&lt;/p&gt;
&lt;p&gt;As DX Studio had a strong DirectX reference, the variety of APIs used in the cross platform tools meant a new name was more suitable.&lt;/p&gt;
&lt;p&gt;The full site will appear here on launch, but we'll post sneak peaks and screenshots in the social media forums too (see the new home page for links).&lt;/p&gt;
&lt;p&gt;&lt;a href='http://www.worldweavercarbon.com/'&gt;Worldweaver Carbon Home Page&lt;/a&gt;&lt;/p&gt;</description><pubDate>Tue, 10 May 2011 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=346b2056-f7f4-47b6-9c37-c00fcf706e59</guid></item><item><title>New LinkedIn and Facebook groups</title><link>http://www.dxstudio.com/news.aspx?newsid=ea0e3831-91dc-48da-a488-90b8d3265cc3</link><description>&lt;p&gt;
As part of our move away from newsletter emails towards faster and more modern community tools, we've now got two new groups on LinkedIn and Facebook available to join...
&lt;/p&gt;
&lt;p&gt;&lt;a href='http://www.linkedin.com/groups/Worldweaver-Apps-Games-3059760'&gt;Worldweaver Apps and Games - LinkedIn Group&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href='http://www.facebook.com/home.php?sk=group_183079235073514'&gt;Worldweaver Apps and Games - Facebook Group&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;We'll be keeping these new channels under review for popularity, so please do join up if you'd like to get the latest news or join any discussions on those sites.&lt;/p&gt;
&lt;p&gt;We'll also be updating our Twitter feed more often too, with quick bits of news on plans, releases and updgrades:-&lt;/p&gt;
&lt;p&gt;&lt;a href='http://twitter.com/csworldweaver'&gt;Twitter&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;And/or you could give us a Facebook thumbs up here:-&lt;/p&gt;
&lt;iframe src="http://www.facebook.com/plugins/likebox.php?href=http%3A%2F%2Fwww.facebook.com%2Fpages%2FWorldweaver-Ltd%2F146175858786724&amp;amp;width=200&amp;amp;colorscheme=light&amp;amp;show_faces=false&amp;amp;stream=false&amp;amp;header=false&amp;amp;height=62" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:200px; height:90px;" allowTransparency="true"&gt;&lt;/iframe&gt;</description><pubDate>Mon, 02 May 2011 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=ea0e3831-91dc-48da-a488-90b8d3265cc3</guid></item><item><title>DX Studio Carbon To Support WebGL</title><link>http://www.dxstudio.com/news.aspx?newsid=f0c1e19e-7f1d-4ec1-b106-1cb9fc26eda5</link><description>&lt;p&gt;We are pleased to announce that DX Studio Carbon (v4) will include a build option to WebGL.&lt;/p&gt;
&lt;p&gt;Confirmation by key software and hardware vendors that WebGL will be supported on all platforms (including mobile) has shifted our focus to this technology over per-platform plugin based players.&lt;/p&gt;
&lt;p&gt;This means that at last developers will be able to publish truly cross-platform 3D for all without plugins, and we think DX Studio will be well placed as a middleware tool to boost productivity in building games and apps.&lt;/p&gt;
&lt;p&gt;The Windows exe based player will remain for simulation or non-web tools, but for all other output we'll be recommending publishing to HTML5+WebGL.&lt;/p&gt;
&lt;p&gt;Hopefully this news will help build the momentum of WebGL further to ensure it's fully implemented in IE10 - all other browsers will have full support this year.  IE9 can be made to display WebGL currently by a Google Chrome Tab plugin, but built in support is what we really need.&lt;/p&gt;
&lt;p&gt;If you have Google Chrome, check out this example of what can be done now in WebGL &lt;a href='http://bodybrowser.googlelabs.com/'&gt;Google Body&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;You can comment on and discuss on this story on the Announcements forum page &lt;a href='http://www.dxstudio.com/forumtopic.aspx?topicid=d56c66c9-556c-4ff5-b7bf-3a5c630525f3'&gt;here&lt;/a&gt;&lt;/p&gt;.</description><pubDate>Wed, 16 Mar 2011 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=f0c1e19e-7f1d-4ec1-b106-1cb9fc26eda5</guid></item><item><title>Worldweaver Kindle Engine Powers Interactive Fiction</title><link>http://www.dxstudio.com/news.aspx?newsid=7da021e0-b9f0-4446-9b29-ff4ab9c06ae1</link><description>&lt;p&gt;Worldweaver are bringing the original Fighting Fantasy series of game books to the Kindle, starting with "The Warlock of Firetop Mountain".&lt;/p&gt;
&lt;p&gt;It's available to buy as Kindle Active Content (currently US only) from the &lt;a href='http://www.amazon.com/dp/B004JWHW92'&gt;Kindle Store on Amazon&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;As a developer we are looking to release high quality titles on all new platforms that we support to demonstrate and promote what can be achieved with our tools and technologies.&lt;/p&gt;
&lt;p&gt;You can find out more about this project on &lt;a href='http://www.worldweaver.com/fightingfantasy.aspx'&gt;the Worldweaver site&lt;/a&gt;.&lt;/p&gt;</description><pubDate>Fri, 11 Feb 2011 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=7da021e0-b9f0-4446-9b29-ff4ab9c06ae1</guid></item><item><title>DX Studio Based Game on Amazon</title><link>http://www.dxstudio.com/news.aspx?newsid=8f8f45a7-ed23-4104-b820-6598fffe4eda</link><description>&lt;p&gt;The DX Studio based game by forum user Mr Adventures is now on Amazon and available for pre-order.&lt;/p&gt;
&lt;p&gt;He has also been kind enough to send through 2 copies of the game, which we'll be including as prizes in the upcoming DX Studio v4 Competiton.  More details on that soon.&lt;/p&gt;
&lt;p&gt;&lt;a href='http://www.amazon.co.uk/Iceberg-Interactive-Baron-Wittard-DVD/dp/B004K6KUP0/ref=sr_1_1?ie=UTF8&amp;qid=1297345363&amp;sr=8-1'&gt;Baron Wittard - Nemesis of Ragnarok&lt;/a&gt;&lt;/p&gt;</description><pubDate>Thu, 10 Feb 2011 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=8f8f45a7-ed23-4104-b820-6598fffe4eda</guid></item><item><title>10000th User Day</title><link>http://www.dxstudio.com/news.aspx?newsid=bef0258b-8ecc-4023-85dc-9d52fe3e35aa</link><description>&lt;p&gt;Today our 10,000th DX Studio user has registered, which although fundamentally a mere curiosity of base 10 numbers, we think represents a milestone in the product history. :-)&lt;/p&gt;
&lt;p&gt;Rather than just issue a voucher to that user though, we've decided to offer everyone a 20% off anything DX Studio voucher - new licenses, renewals, etc. for the next 24 hours.  Even for those of you who have just bought a license, you could still benefit by adding +1yr support and updates at the 20% off rate (which is always added to the expiry of the existing period).&lt;/p&gt;
&lt;p&gt;To take advantage, add this voucher code during checkout...&lt;/p&gt;
&lt;p&gt;DXVC385464&lt;/p&gt;
&lt;p&gt;...and you'll get 20% off your entire basket, for as many uses as you like.&lt;/p&gt;
&lt;p&gt;All renewals and new licenses will include a free upgrade to DX Studio Carbon (v4) as soon as it's available.&lt;p&gt;
&lt;p&gt;Many thanks again to everyone in the community for your support.&lt;/p&gt;
&lt;p&gt;DX Studio Team&lt;/p&gt;</description><pubDate>Mon, 31 Jan 2011 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=bef0258b-8ecc-4023-85dc-9d52fe3e35aa</guid></item><item><title>v4 Premium Content Preview</title><link>http://www.dxstudio.com/news.aspx?newsid=92e7aee3-c6e9-4b85-87c8-43102f1a1eb7</link><description>&lt;p&gt;With the upcoming v4 release is a new stack of premium content, available to download and purchase directly in the editor via the new DXCredits system.&lt;/p&gt;

&lt;p&gt;You can take a peek at some of the models that will be available now in &lt;a href='http://www.dxstudio.com/forumtopic.aspx?topicid=a9d8e418-4062-4b59-8fcf-cbc06192364b'&gt;this forum thread&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;More models and other content will be released on a monthly basis, and will be announced in the new monthly DX Studio Newsletter coming with the v4 release.&lt;/p&gt;</description><pubDate>Thu, 23 Dec 2010 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=92e7aee3-c6e9-4b85-87c8-43102f1a1eb7</guid></item><item><title>v4 Sneak Peak Released</title><link>http://www.dxstudio.com/news.aspx?newsid=ea248928-362d-45e0-8f45-d99877fc7959</link><description>&lt;p&gt;We've released some shots of the new v4 editor in action.&lt;/p&gt;
&lt;p&gt;&lt;a href='http://www.dxstudio.com/forumtopic.aspx?topicid=6326122f-f252-47d6-a791-f54f7b5a2db6'&gt;v4 Editor Sneak Peak&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Stay tuned for more info and videos of the cross platform parts, and the first betas...&lt;/p&gt;</description><pubDate>Fri, 26 Nov 2010 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=ea248928-362d-45e0-8f45-d99877fc7959</guid></item><item><title>DX Studio Competitive Upgrade Available</title><link>http://www.dxstudio.com/news.aspx?newsid=5d1c9d54-2f61-4e46-b1d5-a3ba120c9b51</link><description>&lt;p&gt;For the rest of November we're offering a 25% discount off all new DX Studio licenses for those looking to join us from other engines.&lt;/p&gt;

&lt;p&gt;To qualify, please email us (support at worldweaver dot com) a receipt for an engine and we'll send you back a voucher code to enter during checkout.&lt;/p&gt;

&lt;p&gt;As part of the year of free support and updates, you'll also be receiving v4 (cross platform, step debugger, deferred lighting) without further charge as soon as it's ready.&lt;/p&gt;

&lt;p&gt;Many thanks for taking an interest in DX Studio and our community! :-)&lt;/p&gt;

&lt;p&gt;DX Studio Team&lt;/p&gt;</description><pubDate>Mon, 15 Nov 2010 00:00:00 GMT</pubDate><guid>http://www.dxstudio.com/news.aspx?newsid=5d1c9d54-2f61-4e46-b1d5-a3ba120c9b51</guid></item></channel></rss>
